Publikacja:

Standardization and the rising significance of creative industries in the context of the social computer games market

Data

2011
Artykuł
 
cris.legacyid4321
cris.virtual.journalance#PLACEHOLDER_PARENT_METADATA_VALUE#
cris.virtualsource.journalancedc92c553-0411-4522-97d5-b7ef33169392
dc.contributor.authorKonrad Olesiewicz
dc.date.accessioned2025-07-25T15:56:15Z
dc.date.available2025-07-25T15:56:15Z
dc.date.issued2011
dc.date.published2011
dc.description.issue5
dc.description.physical114-128
dc.description.volume19
dc.identifier.issn2658-0845
dc.identifier.urihttps://repozytorium.kozminski.edu.pl/handle/item/1327
dc.languageen
dc.relation.ispartofCentral European Management Journal
dc.relation.pages114-128
dc.subjectstandardization
dc.subjectcomputer games market
dc.subjectcreative industries
dc.title

Standardization and the rising significance of creative industries in the context of the social computer games market

dc.typeArticle
dspace.entity.typePublication