Publikacja:

The Relationship Between Video Game Genres, Procrastination, and Internet Gaming Disorder: An Analysis of Reward Preferences and Behavioral Outcomes

Data

2024
Artykuł
 
cris.legacyid7459
cris.virtual.journalance#PLACEHOLDER_PARENT_METADATA_VALUE#
cris.virtualsource.journalancec5e604c2-f6bd-4f19-914c-e01c8ff3c6c3
dc.abstract.plThe study examines the relationship between gaming disorder, procrastination, and game genres, focusing on the moderating effects of video game genres on the association between procrastination and video game addiction. The issue’s relevance is increasing as gaming and internet gaming become dominant activities among young adults. They tend to spend a signif-icant portion of their leisure time playing video games. The “gamer” subculture is expanding continuously and rapidly each year. This research utilized correlation analysis to investigate the connection between video game disorder and procrastination and moderated regression to explore how game genres may moderate the correlation between them. A significant pos-itive correlation was revealed between internet gaming disorder and procrastination scores, indicating that individuals with high levels of gaming addiction tend to procrastinate more. However, no statistically significant moderation effects of game genres on the relationship were found. However, the analysis of the results suggests that there could be effects worth exploring further. The main drawback of the research was the insufficient sample size, which may have affected the ability to detect more minor effects. Regardless of the limitations, the analysis has shown important insights into the relationship between gaming behaviors and procrastination and has underlined the opportunity to find more interesting results with a larger sample size. Mental health professionals, game developers, policymakers, and educators may benefit from these findings and endorse healthier gaming habits, potentially reducing the adverse effects of excessive gaming.
dc.contributor.affiliationSWPS University, Poland
dc.contributor.authorÁdám Bros, https://orcid.org/0009-0003-0435-0753
dc.date.accessioned2025-07-28T14:27:00Z
dc.date.available2025-07-28T14:27:00Z
dc.date.issued2024
dc.date.published12/2024
dc.description.issue36
dc.description.physical84-103
dc.identifier.doi10.7206/cid.3071-7973.5
dc.identifier.issn3071-7973
dc.identifier.urihttps://repozytorium.kozminski.edu.pl/handle/item/3726
dc.languageen
dc.relation.ispartofCollective and Individual Decisions
dc.relation.pages84-103
dc.rightsCC-BY-4.0
dc.subjectvideo gaming
dc.subjectinternet gaming
dc.subjectprocrastination
dc.subjectgame genres
dc.subjectaddiction
dc.subtypeOriginal
dc.title

The Relationship Between Video Game Genres, Procrastination, and Internet Gaming Disorder: An Analysis of Reward Preferences and Behavioral Outcomes

dc.typeArticle
dspace.entity.typePublication