Publikacja:
Metaverse technologies in product management, branding and communications: virtual and augmented reality, artificial intelligence, non-fungible tokens and brain-computer interface
Data
2023
Artykuł
| cris.legacyid | 7292 |
| cris.virtual.journalance | #PLACEHOLDER_PARENT_METADATA_VALUE# |
| cris.virtualsource.journalance | dc92c553-0411-4522-97d5-b7ef33169392 |
| dc.abstract.pl | Purpose – To examine the effects of the metaverse on firms’ marketing activities. Design/methodology/approach – A conceptual paper. Findings – It provides evidence of the growing importance of different value capture mechanisms in the metaverse. Originality/value – Among the first articles on this topic. |
| dc.contributor.affiliation | University of North Carolina Greensboro, Greensboro, North Carolina |
| dc.contributor.author | Nir Kshetri |
| dc.date.accessioned | 2025-07-25T16:04:00Z |
| dc.date.available | 2025-07-25T16:04:00Z |
| dc.date.issued | 2023 |
| dc.date.published | 9/2023 |
| dc.description.issue | 4 |
| dc.description.physical | 511-521 |
| dc.description.volume | 31 |
| dc.identifier.doi | 10.1108/CEMJ-08-2023-0336 |
| dc.identifier.issn | 2658-0845 |
| dc.identifier.uri | https://repozytorium.kozminski.edu.pl/handle/item/1750 |
| dc.language | en |
| dc.relation.ispartof | Central European Management Journal |
| dc.relation.pages | 511-521 |
| dc.rights | CC-BY-4.0 |
| dc.subject | augmented reality |
| dc.subject | virtual reality |
| dc.subject | metaverse |
| dc.subtype | Original |
| dc.title | Metaverse technologies in product management, branding and communications: virtual and augmented reality, artificial intelligence, non-fungible tokens and brain-computer interface |
| dc.type | Article |
| dspace.entity.type | Publication |